Dreu Noctem


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> Dreu Noctem World Map, SPOILER WARNING
Strider
Posted: Apr 5 2004, 10:54 PM
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Here you can find the current map of Dreu Noctem, as known to the mapmaker Zerroffe Traptripper!

If there is a missing area or I have spelled something wrong, please let me know.

Enjoy: New World Map

EDIT - November 13th, 2006: Map has been updated.

This post has been edited by Strider on Nov 13 2006, 08:24 PM


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Neil "Strider" Looby
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dave
Posted: Apr 5 2004, 11:17 PM
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shad but true


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Pinned. Nice. I don't know all those spots, hehe. smile.gif


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Kyrene
Posted: Apr 6 2004, 01:37 AM
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Awesome map Strider! You might want to just add the "deeper caves" (leading from where the game master is) to the map.


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althai
Posted: Apr 6 2004, 04:23 AM
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Thank you very much, this helped me find some of the newer areas.

Some more notes that you might want to add, although none are terribly important:

-Below the Great Graveyard is the Mausoleum. It has 2 levels.
-The darkling lair has an inner and an outer circle, and below that is the Gladiator's Redoubt, which is apparently empty.
-There should be a connection between the kobold forest and No Man's Land. Also, it should be "No Man's Land", not "Nomans Land."

David


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Chevalis
Posted: Apr 6 2004, 04:50 AM
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Excellent map Strider...

Color me impressed...


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DolfKooz
Posted: Apr 6 2004, 07:23 AM
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Cool
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Talon
Posted: Apr 6 2004, 07:54 AM
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Rock on!!


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Tamur
Posted: Apr 6 2004, 08:27 AM
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As the creator of the original version, I have to say:

Did you steal my PSD? laugh.gif

Wow, very nice work.


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Strider
Posted: Apr 6 2004, 09:51 AM
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Ok, a few notes. smile.gif

Thanks everyone! I figured it was a worthwhile endeavor, being one of the ones that has a printed map beside him at all times. Now it'll be accurate. smile.gif I'd like to thank my Wizard Atanilathas, she made checking areas much faster with her INvisibility and Haste spells. biggrin.gif

Never been to the Great Graveyard, so didn't know about the Mausoleum - Thanks.

Kyrene, althai, I left those areas (Deeper Cave, Darkling Lair Inner Circle etc) on purpose, since they're subsections. Theres about 3 or four other places I could have put subsections, but I think "Darkling Lair" is good enough to cover that area. If the mass populace wants absolutley every section on the map, I will. But I was just keeping it as simple as possible.

Champions Redout is certainly not empty... Walk around for a minute. I won't spoil the surprise, but be ready for a battle, regardless of level...

Woops. (No Man's Land)

Is there a connection between NML and Kobol Forest? Last time I was there the door dumped me into the Trading Post. blink.gif Does the Orc door go anywhere? I wasn't able to get through the hordes to go through it...

Tamur, I didn't steal your PSD, though I did start with the JPG. smile.gif It might have been a bit easier honestly if I did have the PSD, but now it exists as a CPT. evil.gif


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Tamur
Posted: Apr 6 2004, 10:18 AM
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Tysk


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Oh no, not a CPT!! Actually I use Painter all the time, so a little CPT every once in a while isn't too shocking smile.gif


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althai
Posted: Apr 6 2004, 01:51 PM
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QUOTE (Strider @ Apr 6 2004, 10:51 AM)
Kyrene, althai, I left those areas (Deeper Cave, Darkling Lair Inner Circle etc) on purpose, since they're subsections. Theres about 3 or four other places I could have put subsections, but I think "Darkling Lair" is good enough to cover that area. If the mass populace wants absolutley every section on the map, I will. But I was just keeping it as simple as possible.

Yeah, I thought this might have been the case. Makes sense.

QUOTE (Strider @ Apr 6 2004, 10:51 AM)
Champions Redout is certainly not empty... Walk around for a minute. I won't spoil the surprise, but be ready for a battle, regardless of level...

I'll have to check that out...

QUOTE (Strider @ Apr 6 2004, 10:51 AM)
Is there a connection between NML and Kobol Forest? Last time I was there the door dumped me into the Trading Post.  blink.gif Does the Orc door go anywhere? I wasn't able to get through the hordes to go through it...

Not sure about this, I just saw the map note and assumed it worked.

David


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dave
Posted: Apr 6 2004, 02:05 PM
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shad but true


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There is a map note for orientation purposes but no actual way out other than the way you get there.

Mausoleum can be considered a subsection of great Graveyard if you like. smile.gif

-shad


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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Strider
Posted: Apr 6 2004, 02:35 PM
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PowerMuchkinGamer


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Ok, I did some revisions and replaced the file on my server. Feel free to download and print, this is the offical one for now. smile.gif

If a mod could change the title to remove the Beta parts.


Developers - Any new areas, just notify me and I'll update the map.

Everyone - If you find something that you feel should be on the map, let me know.


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Neil "Strider" Looby
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Sometimes you burn a bridge. Othertimes you have to napalm it.
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dave
Posted: Apr 6 2004, 02:48 PM
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shad but true


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Do you want to continue to host this for ease of update? I'd prefer not to be in a rush to update it for new area spoiler reasons, but overtime there's no reason stuff can't be updated (without bumping, perhaps?).

-shad


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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Phage
Posted: Apr 6 2004, 03:30 PM
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Very good job, keeps the newer player posted on some of the areas biggrin.gif

Champion's Redoubt has some pretty good encounters from L11+. Hell, even my L22 monk yesterday encountered *significant* problem with the encounter. Let's just say that she's not going back there without letting a wizard/sorcerer tagging along smile.gif


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