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> 2017 Design Update Log
dave
Posted: Dec 30 2017, 07:46 AM
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shad but true


Group: DN Design Lead
Posts: 14196
Member No.: 78
Joined: 30-March 03



2017-12-29-DN1-dave-mod.zip
====================================================================
-imported my dilab ERF [previous post]

-deleted a few obsolete resources
-added zip points to barrows 1 and 2, documented them on weary trav dialog (ZIP_mnbarrows1, ZIP_mnbarrows2)
-Hell Bovine subrace field is now consistently listed as "Fiend" across all build blueprints
-updated the Turing Machine convo to fix the references to Dusk and Dawn [Thanks Kev!]
-updated Dark Crossing zip points to match the wild crossing naming convention and updated weary trav dialog accordingly
-simplified the Dark/Wild return script to eliminate the need for the designer to specify how many possible waypoints there are for the jump script to choose from
*applied the aforementioned change to affected existing blueprints and instances
*one Dark Return portal had a custom script, now redundant/replaced/removed
-feywild moonberry bushes should now all drop moon seeds in lieu of star seeds (blueprints and instances updated)
*this should be really just a cosmetic/naming change, not a functionality change
-worked on some new stuff

-rebuilt scripts

Installed/live


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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dave
Posted: Dec 31 2017, 03:19 PM
Quote Post


shad but true


Group: DN Design Lead
Posts: 14196
Member No.: 78
Joined: 30-March 03



2017-12-31-DN1-dave-mod.zip
====================================================================
-fixed an ooze reference in Dallav's convo (thanks Kev!)
-worked on some new stuff
• Two new feywild dunjons are now open in the Deep of the Fey underdark
• I expect these need playtesting, and polish, but they are now accessible

Installed/live


Happy New Years!


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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