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> Deity weapons for sale in temples
dave
Posted: Dec 14 2005, 07:49 AM
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shad but true


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Thanks guys. Any patterns we can identify in weird bugs will make fixes much more reasonable to pursue.

-d.


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Emaleth_Donnelaith
Posted: Dec 14 2005, 08:15 AM
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Will do, although I do believe it is with level of your character as Pants works great, as well as Isolde's & Broks when they reached the X level. Not sure how many other's have and use them, will make sure the one's who have dieties get the weapon of choice! Heh heh Wee Brother in his Gold Speedos dual wielding Kamas... lol gotta take a piccie of that one of these days.


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dave
Posted: Dec 14 2005, 10:03 AM
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shad but true


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I've added a link to this thread from the pinned Deity information thread. The pinned thread can also be reached by clicking the "Deity" link in the quick link bar along the top of the website.

-d.


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[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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Jandar
Posted: Mar 3 2006, 06:42 AM
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I remember seeing someplace which elemental damage went with which diety. Can someone repeat that here?

Also, can one assume that the Diety's favored weapons will be offered by that Diety?


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LulaBliss
Posted: Mar 3 2006, 08:56 AM
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here! ohmy.gif and yes, for the most part on the favored weapons they are listed in the same place. smile.gif


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Jandar
Posted: Mar 3 2006, 11:38 AM
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OK, then by your post I can assume that the "typical follower"weapons are offered for sale by the Diety. Where do I find what type elemental damage is being done? Some are easy in that they will be fire, acid, ice...etc. I think I saw a thread once that captured it in a line or two.


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Strider
Posted: Mar 3 2006, 04:48 PM
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Chevalis
Posted: Mar 4 2006, 02:35 AM
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QUOTE
Fire (Naigdon, non-favored clerics), Cold (Audril), Positive Energy (Aytay), Negative Energy (Charess, Soonami), Acid (Eldatha, Mithra), Lightning (Shinook), Sonic (Ukosheer).)


EDIT NJL - Charess is Cold, Soonami is Electric, Aytay is now Sonic. (04/21/06)

This post has been edited by Strider on May 31 2006, 05:38 PM


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Jandar
Posted: Mar 5 2006, 05:10 AM
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Dave and Chevalis,

Thanks a lot, got it now....sure wish the damage would stack with darkfire. It shows up on the screen that way, but the damage obviously doesnt stack or I am getting terrible rolls. But at least I understand it a lot better.

Is there a reason why there is no diety weapon for dwarven waraxe?

Appreciate the info


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Emaleth_Donnelaith
Posted: Mar 5 2006, 06:06 AM
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Dwarven Waraxes are useable and craftable by Dwarfs only, don't quote me on this, but I would imagine since they are a limited weapon, then only a dwarf would be able to wield them, so having them available in a diety temple wouldn't make any sense if no one else who worships the same diety cannot use them. The weapons that are offered in each temple are useable by whomever has the correct alignment, worships the correct diety and also has the proficiency to wield the item. Dwarven axes do not allow that, same goes for the Monk items.. you do not see diety gloves either. :-)


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dave
Posted: Mar 5 2006, 08:53 AM
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shad but true


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There are no dwarven waraxes or whips. Those were added in HotU and we decided not to add them to the deity lists.

There are [sort of] tridents, for ukousheer, because at some point we were going to use them from a HAK. That was removed because we could not add weapon feats [focus, imp crit, spec, etc] for new weapon types. v1.67 is adding official tridents from Bioware, but they're kinda doing a half assed job of it. There will be no feats from Bioware for their tridents either.

There are also no scaling ranged weapons at the moment.

-Dave


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Dreu Noctem
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- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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Jandar
Posted: Mar 7 2006, 10:43 AM
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GREAT INFO!!! Thanks, I am a lot smarter on one subject anyways tongue.gif


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arQon
Posted: Mar 17 2009, 02:09 AM
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QUOTE (Phage @ Dec 9 2005, 08:55 AM)
As a further note: these weapons can be unimprovable using spells like Greater Magic Weapon or appropriate Darkfire. Basically, anything that will overwrite the mods existing will be nuked. I'm not sure just how you can improve the weapons, that is, which spells work or not. Feel free to experiment. But be aware of this limitation.

Darkfire has never been an issue. GMW/BladeThirst/etc aren't an issue any more either. biggrin.gif

What IS significant, to Clerics, and ONLY Clerics, is that "your" Deity's Darkfire and your Deity's Weapons have by definition the same type of damage bonus, so they don't stack.

> There are no dwarven waraxes or whips. Those were added in HotU and we decided not to add them to the deity lists.

There are now Dwarven Waraxes (Naigdon), and even Tridents (Ukousheer) since they're properly supported by the engine now.


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azmaveth> so, for my first stint as a dm, I feel the need to spawn a dragon or two on a party of babies...
dave> go find Kev when he makes his next baby :p
dave> he prolly kill it
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