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> NWN Enhanced edition
dave
Posted: Jan 6 2018, 03:28 AM
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shad but true


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It looks like someone is giving away 15 copies of NWNEE over here. Post in that thread for a chance to win, it looks like. I've already bought in, so I am not participating, but I figured someone else over here may want a shot at a freebie.

-Dave


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Dreu Noctem
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[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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dave
Posted: Feb 9 2018, 09:19 PM
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shad but true


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Check out the new Aribeth model, side buy side with the old, posted here:

http://blog.beamdog.com/2018/02/nwnee-8157...atch-notes.html

There's a new EE beta version out today. Based on the twitch video session beamdog hosted today, it sounds like they're planning to redo a lot of the character modelling. They're also starting to show off the new effects possible with normal and specular maps - some of the stuff is easier to see in video than in screencaps, so the twitch for today's session is worth a look if that is interesting.

It sounds like NWNEE is coming to Steam and the Steam Workshop, too, soon.

-Dave


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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arQon
Posted: Feb 10 2018, 02:04 AM
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EMS creator and DN Offical Bug Manager


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honestly, i prefer the old one, by a lot. the hair on the new version has that horrible "plastic" look like it was a figurine. still, progress of a sort, i suppose. smile.gif


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azmaveth> so, for my first stint as a dm, I feel the need to spawn a dragon or two on a party of babies...
dave> go find Kev when he makes his next baby :p
dave> he prolly kill it
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dave
Posted: Feb 10 2018, 05:48 PM
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shad but true


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Joined: 30-March 03



I agree about the art direction. They did say they might not be done and wanted to play with her hair more.

I think the main takeaway though, if we disregard art style, is the technical advances are happening. They are talking about redoing all of the character art assets and models, and calling Aribeth proof of concept. She was an interesting testbench as she is a hybrid model in the original game - somewhat parts based, somewhat a unique model - but if you look at the video of the new model running around fighting the player in their twitchcast yesterday, the whole thing looks a lot more like a character and a lot less like a marionette with individual independent parts. It sounds like they plan to redo all of the armor/heads/PC-like models at some point, and then provide an option for players to chooce old models or "high-fidelity models" (ie new ones).

I dunno how far to expect them to go with things like tileset and placeable and monster models and textures. I guess, once feature set goals are solid, maybe they can script some things and throw artists at others and try to get a reasonable mix in place for what makes sense.

-Dave


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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arQon
Posted: Feb 10 2018, 11:48 PM
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EMS creator and DN Offical Bug Manager


Group: DN Design Lead
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Joined: 14-September 04



thanks for mentioning the video - i hadn't looked at any of those.

definitely some nice improvements on the way.


--------------------
azmaveth> so, for my first stint as a dm, I feel the need to spawn a dragon or two on a party of babies...
dave> go find Kev when he makes his next baby :p
dave> he prolly kill it
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