Dreu Noctem


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> [FIXED] Typos, quickies, and nits, ~merged, may be hard to follow
dave
Posted: Feb 1 2006, 06:00 PM
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shad but true


Group: DN Design Lead
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Joined: 30-March 03



QUOTE (dave @ Sep 21 2005, 08:40 PM)
Summons are impacting XP.

Seems to be fixed. I haven't tested familiars/companions as well, but should all be good if summons are.

-Dave


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Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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Strider
Posted: Feb 6 2006, 03:15 AM
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PowerMuchkinGamer


Group: DN Module Designer
Posts: 1555
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Joined: 9-January 04



Cloudkill spell description is off.

Currently says "and d6 points negative damage per round..."

After testing it, it is operating at "1 point of negative damage per level per round".


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Neil "Strider" Looby
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Sometimes you burn a bridge. Othertimes you have to napalm it.
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arQon
Posted: Feb 7 2006, 04:06 PM
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EMS creator and DN Offical Bug Manager


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The visuals for Pris Spray are subtly broken: the spray itself is fine, but the ?glow? around the caster's hands WHILE casting is a solid (tho chameleonic) square.


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azmaveth> so, for my first stint as a dm, I feel the need to spawn a dragon or two on a party of babies...
dave> go find Kev when he makes his next baby :p
dave> he prolly kill it
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HeWhoWatches
Posted: Feb 8 2006, 06:36 PM
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He Who Likes to Watch, Too


Group: DN Module Designer
Posts: 500
Member No.: 444
Joined: 12-September 05



QUOTE (arQon @ Feb 7 2006, 11:06 PM)
The visuals for Pris Spray are subtly broken: the spray itself is fine, but the ?glow? around the caster's hands WHILE casting is a solid (tho chameleonic) square.

This has been fixed for the 009 hak update.


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Temple of the Forgotten - an elf a day helps you work, rest and play
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HeWhoWatches
Posted: Feb 9 2006, 06:13 PM
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He Who Likes to Watch, Too


Group: DN Module Designer
Posts: 500
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Joined: 12-September 05



It's February and the entrance area is still bedecked with Christmas trees and festive messages tongue.gif

user posted image


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Temple of the Forgotten - an elf a day helps you work, rest and play
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LulaBliss
  Posted: Feb 9 2006, 08:37 PM
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Dark Arts Dancer


Group: DN Dungeon Mistress
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Joined: 10-October 03



wub.gif It is, on the other hand, almost Valentines Day! wub.gif


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Jimmy holds the Tannis root~
The forest's tasty nectar shoot~
The sun tips off the monarch's suit
from sequined sash to shiny boot

Mistress Bliss
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Strider
Posted: Feb 9 2006, 08:54 PM
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PowerMuchkinGamer


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Posts: 1555
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If people want it gone, feel free to intergrate the reversion patch. Really, the only real festive thing is the popup message, the rest is just 'wintery'.


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Neil "Strider" Looby
DM Avatar: Zerroffe Traptripper
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Dreu Noctem Characters

Sometimes you burn a bridge. Othertimes you have to napalm it.
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Chevalis
Posted: Feb 9 2006, 09:22 PM
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Greeks Don't Exist


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QUOTE (LulaBliss @ Feb 9 2006, 08:37 PM)
wub.gif It is, on the other hand, almost Valentines Day! wub.gif

Ok ok... we get it...

*goes to revise the mod to splatter blood everywhere*

Happy St Valentines Day Massacre Everyone!!! evil.gif wub.gif


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"... I see with eyes of a hunter,____________________"...Do you feel scared, to feel so much,
No one can escape..._____________________________To let somebody touch you,
I'm a devil of an
archer,_____________________i______So hot, so cold, so far so out of control
For you its too late..."
_____________________________Hard to come by, and harder to hold.."


--apologises to Funker Vogt


do not meddle in the affairs of DRAGONS for you are CRUNCHY & taste good with ketchup!!
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LulaBliss
Posted: Feb 9 2006, 10:59 PM
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Dark Arts Dancer


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Posts: 439
Member No.: 151
Joined: 10-October 03



ohmy.gif *goes to AFK update Venus' whip* biggrin.gif wub.gif


--------------------

Jimmy holds the Tannis root~
The forest's tasty nectar shoot~
The sun tips off the monarch's suit
from sequined sash to shiny boot

Mistress Bliss
PMEmail PosterAOLYahoo
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Chevalis
  Posted: Feb 10 2006, 12:32 AM
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Greeks Don't Exist


Group: DN Module Designer
Posts: 583
Member No.: 203
Joined: 13-February 04



Problem with new update....

Module starting point is now in Paradan Craftshop... not You Awoke...


--------------------

"... I see with eyes of a hunter,____________________"...Do you feel scared, to feel so much,
No one can escape..._____________________________To let somebody touch you,
I'm a devil of an
archer,_____________________i______So hot, so cold, so far so out of control
For you its too late..."
_____________________________Hard to come by, and harder to hold.."


--apologises to Funker Vogt


do not meddle in the affairs of DRAGONS for you are CRUNCHY & taste good with ketchup!!
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Duster47
Posted: Feb 10 2006, 05:33 AM
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Klingons Don't Cuddle


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Posts: 1988
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Joined: 13-April 03



QUOTE (Chevalis @ Feb 10 2006, 02:32 AM)
Problem with new update....

Module starting point is now in Paradan Craftshop... not You Awoke...

Oops .... so much for saving time testing! dry.gif

Besides, what better way to introduce a new small area than plop the PC's right into it? innocent.gif

+++ edit typo +++

This post has been edited by Duster47 on Feb 10 2006, 07:45 AM


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'etlhwIj mujatlhvaD

Klingon - My sword shall speak for me.


+++ HouSe of martok +++

muvoQchu' (they have faith in me clearly) - P23/F4 -miner/blacksmith of fine weapons and armor

Sabomchu'meH (I sing clearly for you) - Bard21/Barb2 - tanner/tailor & fletcher

SanejmeH (I search for you) - Bard21 - jeweler, fletcher & alchemist

SateHchu' puqloD Sabomchu'meH je muvoQchu' (I-am-true-to-you-clearly son of Sabomchu'meH and muvoQchu') - Ranger12

bangLi'teH puqbe' Sabomchu'meH je muvoQchu' (love-your-be-true daughter of Sabomchu'meH and muvoQchu') - C5/P1


+++ frienDS of tlhe HouSe of martok +++

jIyoHbej (I be-brave certainly) - Barbarian10/F6 - mercenary
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dave
Posted: Feb 10 2006, 06:27 AM
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shad but true


Group: DN Design Lead
Posts: 14378
Member No.: 78
Joined: 30-March 03



Yeah, no biggie - but it does break new character validation in the join code. Try not to make a habit of it. smile.gif

-Dave


--------------------
Dreu Noctem
- featuring arQon's EMS Spell system
- DN Bug reports go here or here!


[12:32] <arQon> i can design a munchkin in 2 minutes, but it takes me hours to pick a name :P
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Duster47
Posted: Feb 10 2006, 10:22 AM
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Klingons Don't Cuddle


Group: DN Module Designer
Posts: 1988
Member No.: 83
Joined: 13-April 03



QUOTE (Duster47 @ Feb 10 2006, 07:33 AM)
QUOTE (Chevalis @ Feb 10 2006, 02:32 AM)
Problem with new update....

Module starting point is now in Paradan Craftshop... not You Awoke...

Oops .... so much for saving time testing! dry.gif

Besides, what better way to introduce a new small area than plop the PC's right into it? innocent.gif

+++ edit typo +++

Just uploaded D47_10Feb_DN.mod/zip that fixes this and the Christmas themed You Awoke area. Crossroads still has the snowy trees; it is winter afterall in the northern latitudes.


--------------------
'etlhwIj mujatlhvaD

Klingon - My sword shall speak for me.


+++ HouSe of martok +++

muvoQchu' (they have faith in me clearly) - P23/F4 -miner/blacksmith of fine weapons and armor

Sabomchu'meH (I sing clearly for you) - Bard21/Barb2 - tanner/tailor & fletcher

SanejmeH (I search for you) - Bard21 - jeweler, fletcher & alchemist

SateHchu' puqloD Sabomchu'meH je muvoQchu' (I-am-true-to-you-clearly son of Sabomchu'meH and muvoQchu') - Ranger12

bangLi'teH puqbe' Sabomchu'meH je muvoQchu' (love-your-be-true daughter of Sabomchu'meH and muvoQchu') - C5/P1


+++ frienDS of tlhe HouSe of martok +++

jIyoHbej (I be-brave certainly) - Barbarian10/F6 - mercenary
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Strider
Posted: Feb 12 2006, 06:08 AM
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PowerMuchkinGamer


Group: DN Module Designer
Posts: 1555
Member No.: 186
Joined: 9-January 04



Cybel Mountain - Mountain Pass is set to Artificial instead of Natural in regards to Lay of the Land.

+++ eidt +++

Fixed in 12Feb (or soon thereafter) update. D47

This post has been edited by Duster47 on Feb 12 2006, 10:53 AM


--------------------
Neil "Strider" Looby
DM Avatar: Zerroffe Traptripper
NWN Screen Shots Gallery
Dreu Noctem Characters

Sometimes you burn a bridge. Othertimes you have to napalm it.
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HeWhoWatches
Posted: Feb 13 2006, 02:12 PM
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He Who Likes to Watch, Too


Group: DN Module Designer
Posts: 500
Member No.: 444
Joined: 12-September 05



Divine Favour has a fixed duration (1 turn) but can be Extended, going against precedent for spells with a fixed duration not being extendable.


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